
If one approach isn’t working for you, it’s easy to try another since there are no skill trees or progression systems outside of your own kinaesthetic skills. This free-range, flexible gameplay is what lends Overgrowth it’s replayability. If you’d prefer to ambush the guy with the biggest sword and start chopping enemies up like a murderous machete-wielding maniac, then you can do that too. If you’re the kind of person who prefers a stealthy, cautious approach, you can use the stealth mechanic to pick off enemies one by one, slit their throats and drag their bodies off to where their comrades won’t discover them. There are no invisible walls or funnels to herd you in a particular direction each stage is designed to make any approach viable if you play your cards right. Overgrowth’s stages are completely open-plan.

But it’s a two way street – if you can get your hands on a two-handed great sword, well… let’s just say it’s less Overgrowth and more Overkill. Life is hard and short in Overgrowth – one well-aimed spear-throw from the AI and you’re dead within a second, no questions asked. It’s actually very refreshing to see a fighting game which realistically depicts how quickly even small weapons will kill things. Having a weapon gives you an insane advantage over the AI. That reminds me, whilst hand-to-hand combat represents the core of Overgrowth’s gameplay, there are a variety of weapons that can be acquired throughout the story or looted from corpses – daggers, swords, machetes, spears, etc – and these weapons are incredibly powerful. Even the weakest enemies in the opening levels can ruin your day if you don’t know what you’re doing and you’ll be on your ass with the dagger through your face before you can say “What’s up, doc?” I recommend any new players to begin playing on casual difficulty, no matter how good you think you are, because even on casual difficulty the combat is very unforgiving. There is nothing quite so satisfying as dominating an enemy, swiping his weapon and running him through with it, all with your bare hands, without taking so much as a scratch – this is like 70s Bruce Lee levels of badassery. However, when I eventually did get my head around the combat, I began to appreciate the nuance and strategy involved in winning up-close and personal encounters.
#OVERGROWTH MODS SEXUAL HOW TO#
You absolutely cannot afford to mash buttons in this game.Īs a fighting game noob of the highest order, Overgrowth’s combat system took some getting used to it took me at least an hour to figure out how to disarm an enemy and at times I had to resort to cheap, cowardly tactics like jump-kicking enemies over and over just to progress through the story. Attacking is done with the left mouse button, blocking is done with the right mouse button and pretty much everything else is left down to dodging and countering at just the right moment. However instead of relying on button combinations, Overgrowth’s combat is context-sensitive timing your attacks is everything.

Overgrowth’s hand-to-hand combat system might feel familiar to fans of traditional 2D fighting games like Street Fighter and Tekken, with punches, kicks, ground sweeps and jiu jitsu throws making up the bulk of your arsenal.
